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Josh holmes halo 5 split screen9/24/2023 ![]() I'm asking this because a large part of the dissenting party's argument (other that it was necessary to get 60fps), was that the days of split screen were starting to fade away and no one would use it. Was it really that integral to the Halo experience? Being able to sit down with a friend or three, chill, and blow each other's brains out in the arena was a big part of the social aspect with Halo. I'm not too deep into the Halo culture myself, but from what the author mentioned, the ability to play split-screen with friends seemed to be a big part of what set Halo apart from your run-of-the-mill FPS games. I thought that article was pretty interesting. We can only hope that split-screen and LAN support can be patched in after the game's release, at least so the series can hold on to some of the elements that made the Halo community what it is today. It's a ploy to sell more Xbox One's and copies of Halo. There is a social aspect to games, telling people that if they want to play the a game in the series that they have always played together that they need to make sure they have two Xbox One's and two copies of Halo 5: Guardians detracts from the 'social' portion that was a major feature of the franchise. ![]() It was a franchise that brought people together, now it offers almost as much as Call of Duty does (Black Ops 3 will have an online co-op campaign). ![]() This was a game series that siblings, couples, friends, and roommates could play together. The choice to remove split-screen in its entirety essentially takes away one of the best features that the franchise offered, the game's community wouldn't be so strong if LAN and split-screen hadn't existed in the franchise. It was known that the game's cooperative campaign would not support split-screen, but there was still hope for the multiplayer - not any more. Split-screen and LAN support have been available in every Halo game except Halo Wars, it has always been a shareable experience. If split-screen caused a compromise for gameplay and the visual bar of Halo 5, perhaps they are being overly ambitious with the game, not to mention it runs in opposition to previous statements from 343 Industries Studio Head Josh Holmes where he revealed that 343 Industries planned "to support 2-player split-screen for both multiplayer and campaign co-op." Those aren't the game breaking issues that would call for 343 Industries to remove the feature from the game. In Halo 4 the split-screen was not perfect, there were framerate issues in some maps and the HUD was cluttered. Removing split-screen from Halo 5 entirely is quite possibly one of the worst decisions 343 Industries and Microsoft has made with the series. According to Microsoft, the decision was made to allow the developers at 343 Industries to deliver "the biggest Halo game to date" and that split-screen would "compromise the gameplay" and "visual bar" that they have set. Microsoft has stepped forward to clarify that Halo 5: Guardians will not be supporting any form of split-screen, nor will it natively support LAN play. And that doesn't even count those with 2 gold gamertags on one console, which was how I played many a time. And you only have to look at the number of Gamertag + (1)/(2)/(3) players that pop up in existing Halo games to know that there's a good number of people playing the same way. All of my best Halo memories, online included, came from split screen with one or more mates, usually taking a team online. So I think this is probably it for the franchise for me. If it wasn't for that we wouldn't even have put the disc in. Played it start to finish on one TV with two of my housemates. Last Halo game I bought was Reach, but I finally played through Halo 4 thanks to the series on-going glitch that allows 3 or 4 player split screen co-op. Usually in combination, get a couple of 360s and 8 controllers, then play games of Rocket Race through the night as we steadily got drunker and much worse at driving/aiming. Split screen and LAN was the foundation of myself and my friends even giving Halo the time of day.
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